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Wednesday 14 December 2011

#some review of skyrim and some research on water

I am wasn't really posting anything. Right now I am focusing on finishing the coursework for this semester, where some informations and git repositories are coming up.

Anyway in my spare time I started playing Skyrim.

Skyrim is brilliant!

Gameplaywise it's still the same, but if the gameplay is fine why do big changes. For me as a hopefully soon to be graphics programmer some of the graphics are pretty impressive.
First of the general graphics are good. As far as I know they were sticking to DX9, which is quite interesting. They did an awesome job on the terrain engine, which has great viewing range and great look. 

The nicest details although in my opinion are the water effects:
1. Water dropping from the ceiling
2. Flowing rivers (although not as nice as the FlowMaps presented by Valve at SIGGRAPH)
3. Waterfalls, White-Water-Effects
All this supports the natural look of skyrim and underlines the great work they did on the detailed world.

So there is loads of material to get an impression of Skyrim effects on the internet, but to save you some time, here are some links on flow maps.